Thursday, April 25, 2013
Thursday, April 18, 2013
Alien sketchpage
Sketchpage of three more fully alien characters I'm working on. All three of these will reside in the mountain area and consist of an exceptionally aged wise woman, a quick tempered hunter and a sleek young keeper of the aeries of small flying creatures.
I hope to have a couple more pages done like this this weekend, along with a couple cleaner sketches so I can have at least one cleaned up sketch for each of these characters. The little flying guys are just on there for fun. :3
I hope to have a couple more pages done like this this weekend, along with a couple cleaner sketches so I can have at least one cleaned up sketch for each of these characters. The little flying guys are just on there for fun. :3
Thursday, April 11, 2013
Mountain Humans
These need to be re-worked. Halfway into them, I made some decisions on anatomy that now need to be changed on the male, who was completed first.
Tuesday, April 2, 2013
Thursday, March 21, 2013
Thursday, March 7, 2013
Zbrush creature sculpt
Model of my only currently completed creature species, showing shots of the zSphere rig, the model partially cleaned up and then the final shots.
Tuesday, March 5, 2013
Plant 1
Full plant art will be posted later.
Thursday, February 28, 2013
Called
Called
Several
generations ago, an alien planet inhabited by a race of intelligent
highly evolved reptiles was hit by a human craft that was on a
mission to find resources. After a short period of time when both
lived in a mutual truce, the natives decided that the humans would
make good laborers with their small size and much more delicate
fingers. A group of humans managed to escape with sympathetic natives
out into the wilds, but many were left behind and ultimately ended up
being modified to better suit the needs of their new masters. Some of
these modifications included a toughening of the delicate human skin,
and improvements on their senses so that they might better handle
their tasks. In addition to this, they were outfitted with specially
engineered suits and collars to send electrical impulses through
their bodies. These collars can be activated by a group of massive
warrior class natives they call Handlers, as well as by a fence that
surrounds the alien settlement, preventing any escape.
Alana is one
of these modified humans; engineered and grown by one of the native
scientists to assist him in his research. She doesn't know until
later, that her undersized owner is a sympathizer for better human
treatment, and has secretly sabotaged her collar in an attempt to
keep the Handlers from punishing her too harshly. After one such
confrontation with a hulking Handler who insists that Alana be
re-assigned to work in the tight spaces of some machinery, the
scientist works out a plan to sneak her past the fences. They start a
search for a settlement that is rumored to be out past the wilds in
the mountains where humans and aliens are supposedly living in peace.
Thursday, February 21, 2013
Thursday, February 14, 2013
Tuesday, February 5, 2013
Fun with Alchemy
So our task was to create random faces from mirrored photos. Sadly I can not get sketchbook to work, so after getting a couple mirrored shots from a friend, I moved on to Alchemy. First I started working with the shape tool, but trying to draw over those later in Photoshop proved to be awkward and I moved on to the pressure shapes tool. This is by far my favorite tool in Alchemy. I have some really interesting ideas that I want to go with from this and I will likely continue to make random squiggle faces from this.
Tuesday, January 29, 2013
Main character: Alana
I finished adding some tweaks to my main character, giving her some subtle scaling and adjusting some colors as well as settling on a name. Also added some action silhouettes that I'm interested in refining more later.
I also finally settled on what title I'm using for my version of the story. I find Called to be short, to the point and it works with where I want the story plot to go.
I might still tweak the format for the whole sheet as I work out more about the story and create a logo.
I also finally settled on what title I'm using for my version of the story. I find Called to be short, to the point and it works with where I want the story plot to go.
I might still tweak the format for the whole sheet as I work out more about the story and create a logo.
Tuesday, January 22, 2013
So here's the work so far on my first human character, which will be the playable character / hero character. The very top is the two styles I'm thinking of working in, the middle is a sketch / silhouette page and the bottom is just a render up of a very toony style because I thought she looked cute and couldn't resist. :D
Thursday, January 17, 2013
Inspiration Boards
Where I'm at currently with my image research. I still have a lot of ideas and things I want to work out, but I think it's a pretty good start. I see a pattern with the creature references, so I'll have to break it up with other colors.
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